Mad City Lord
Emils
Stats
Health
377
3553
Attack
266
1705
Defense
151
1457
Existence
2084
15720
Output
100
220
Release
9/27/2024
Forces
Antagonist
Exalted Champions
Tags
Dark Magic Device +200%
Symbol of Protection +100%
Protection Characters
Anti-Dark
Magic
5
Skills
Soul Amount
x2
Skills
To Soul
Soul of Secrets
Skills
Gauge
Skill Points
Skills
Buff All
Damage
Skills
Buff All
Pierce Rate
DIVINE PROTECTION
Resplendent Soul
Primary
Increases damage done by
| Antagonist
and
| Exalted Champions
Force characters to
Dark
attribute enemies by 60%; increases magic characters'
ATK
and
DEF
by 20%
At the beginning of each turn from turn 2 onward, increases skill points by 30 Max 4 times can exceed cost limit
Resplendent Soul
Support
Increases
| Antagonist
Force characters'
ATK
by 7%
Enhanced Guidance
Awaken 5/6
Increases Divine Protection
ATK
and
DEF
effect by 5% and Supporting Divine Protection
ATK
effect by 5%
PROTECTION SKILL
Blood Fortress
100% Protection Gauge
Changes all souls into Soul of Secrets, then changes Soul of Secrets x2 into Soul of Unity.
Increases all allies' pierce rate by 90% Turns 2
Increases Soul of Secrets' skill point increase by 50% Turns 2
Traits
HP - M-ATK UP
Awaken 1/5
When 3 vanguard have 75% or more
HP
, increases all allies' magic
ATK
by 5% at start of turn available in support formation
HP - M-ATK UP
Awaken 3/5
When 3 vanguard have 75% or more
HP
, increases all allies' magic
ATK
by 8% at start of turn available in support formation
Charge - Concentrate Initial Conditions
Awaken 0/5
When you use souls while 1 or more enemy characters have a secret skill gauge with 100% or more filled, the single-target attack damage resistance of all allies is increased by 30% Turns 1 Uses by this character per battle: 1
Charge - Concentrate
Awaken 2/5
When you use souls while 1 or more enemy characters have a secret skill gauge with 100% or more filled, the single-target attack damage resistance of all allies is increased by 30% Turns 1 Uses by this character per battle: 2
Emils